We've just released the version 1.0.6 for Windows, MacOS & Linux.
Changes:
- Added notes to Disable Collisions and Disable OnCollide Script events to explain what they do and what they don't do
- Added a way to export palettes
- Added a top-down example
- Added support to copy image parts between Mini Painter tabs
- Added support to copy palettes between Mini Painter tabs
- Added support to link palettes between Mini Painter and the engine as well as different tabs, so while Mini Painter is running the palettes get updated on both engines & different tabs
- Added support for physical keys in Mini Tracker, should support QWERTZ keyboards now
- Added flood paste support to Mini Tracker
- Added warning when trying to place tiles on a map without selected tileset
- Enabled the Mini Tracker VGM and WAV export options
- Enabled experimental gamepad controls for Mini Trackes, cause, why not? lol
- Updated Mini Tracker selection mode
- Several minor fixes to the compiler
- Fixed Trigger Local variables
- Fixed compiler issue with triggers referencing inside sub scripts
- Fixed compiler issue where it would crash when using Call Script inside a HBlank or VBlank callback
- Fixed compiler issues regarding Enable Platformer Mode on a game without any collisions defined
- Fixed recursion issues in the compiler when one script call itself
- Fixed input freeze in Mini Tracker when deleting groups
- Fixed Mini Tracker Right-click, select a block, then right-click inside it (for example to change pitch), selection should now
- Fixed Mini Tracker translation mapping
Thank you very much!


